Enum SpriteAssetImportFormats Path C++ Link TMPro.SpriteAssetUtilities.SpriteAssetImportFormats, Unity.TextMeshPro underlying int32 Unity.TextMeshPro Values 2 NameValueHex None00x00TexturePackerJsonArray10x01 // TMPro.SpriteAssetUtilities.SpriteAssetImportFormats, Unity.TextMeshPro enum class SpriteAssetImportFormats : int32 { None = 0, TexturePackerJsonArray = 1, };