Struct FInputDigitalActionData Path C++ Link /Script/SteamCorePro.InputDigitalActionData 0x0002 (2 B) align 1 /Script/SteamCorePro 0x00x0002 Members 2 OffsetSizeNameTypeFlags0x00000x01bStatebool8 flags0x00010x01bActivebool8 flags Used by 1types with a member, parameter or interface of this type USteamProInput // /Script/SteamCorePro.InputDigitalActionData // size 0x0002 (2), align 1 struct FInputDigitalActionData { public: bool bState; // 0x0000(0x01) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic bool bActive; // 0x0001(0x01) Edit BlueprintVisible ZeroConstructor EditConst IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };