Struct FMinimalReplicationTagCountMapForNetSerializer Path C++ Link /Script/GameplayAbilities.MinimalReplicationTagCountMapForNetSerializer 0x0010 (16 B) align 8 /Script/GameplayAbilities 0x00x0010 Members 1 OffsetSizeNameTypeFlags0x00000x10TagsTArray<FGameplayTag>2 flags // /Script/GameplayAbilities.MinimalReplicationTagCountMapForNetSerializer // size 0x0010 (16), align 8 struct FMinimalReplicationTagCountMapForNetSerializer { public: TArray<FGameplayTag> Tags; // 0x0000(0x10) ZeroConstructor NativeAccessSpecifierPrivate };