Zdexby TheHolyOneZ
5,802 structs
Struct

FGameplayCueParameters

/Script/GameplayAbilities.GameplayCueParameters 0x00D8 (216 B) align 8 /Script/GameplayAbilities
0x00x00D8

Members 17

OffsetSizeNameTypeFlags
0x04NormalizedMagnitudefloat6 flags
0x04RawMagnitudefloat6 flags
0x18EffectContextFGameplayEffectContextHandle2 flags
0x08MatchedTagNameFGameplayTag5 flags
0x08OriginalTagFGameplayTag5 flags
0x20AggregatedSourceTagsFGameplayTagContainer2 flags
0x20AggregatedTargetTagsFGameplayTagContainer2 flags
0x18LocationFVector_NetQuantize106 flags
0x18NormalFVector_NetQuantizeNormal6 flags
0x08InstigatorTWeakObjectPtr<AActor>7 flags
0x08EffectCauserTWeakObjectPtr<AActor>7 flags
0x08SourceObjectTWeakObjectPtr<UObject>7 flags
0x08PhysicalMaterialTWeakObjectPtr<UPhysicalMaterial>7 flags
0x04GameplayEffectLevelint326 flags
0x04AbilityLevelint326 flags
0x08TargetAttachComponentTWeakObjectPtr<USceneComponent>9 flags
0x01bReplicateLocationWhenUsingMinimalRepProxybool6 flags
0x00D10x07unreflected bytes to end of FGameplayCueParameters

Used by 12

types with a member, parameter or interface of this type