Struct
FGameplayCueObjectLibrary
0x00x0050
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | Paths | TArray<FString> | 2 flags | |
| 0x0010 | 0x20 | padding / unreflected | ||
| 0x08 | ActorObjectLibrary | UObjectLibrary* | 6 flags | |
| 0x08 | StaticObjectLibrary | UObjectLibrary* | 6 flags | |
| 0x08 | CueSet | UGameplayCueSet* | 6 flags | |
| 0x0048 | 0x04 | padding / unreflected | ||
| 0x01 | bShouldSyncScan | bool | 5 flags | |
| 0x01 | bShouldAsyncLoad | bool | 5 flags | |
| 0x01 | bShouldSyncLoad | bool | 5 flags | |
| 0x01 | bHasBeenInitialized | bool | 5 flags | |