Struct FGraphAssetPlayerInformation Path C++ Link /Script/Engine.GraphAssetPlayerInformation 0x0010 (16 B) align 8 /Script/Engine 0x00x0010 Members 1 OffsetSizeNameTypeFlags0x00000x10PlayerNodeIndicesTArray<int32>2 flags Used by 1types with a member, parameter or interface of this type UAnimBlueprintGeneratedClass // /Script/Engine.GraphAssetPlayerInformation // size 0x0010 (16), align 8 struct FGraphAssetPlayerInformation { public: TArray<int32> PlayerNodeIndices; // 0x0000(0x10) ZeroConstructor NativeAccessSpecifierPublic };