Struct FUintRect Path C++ Link /Script/CoreUObject.UintRect 0x0010 (16 B) align 4 /Script/CoreUObject 0x00x0010 Members 2 OffsetSizeNameTypeFlags0x00000x08MinFUintPoint7 flags0x00080x08MaxFUintPoint7 flags // /Script/CoreUObject.UintRect // size 0x0010 (16), align 4 struct FUintRect { public: FUintPoint Min; // 0x0000(0x08) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic FUintPoint Max; // 0x0008(0x08) Edit ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };