Struct FSphere Path C++ Link /Script/CoreUObject.Sphere 0x0020 (32 B) align 8 /Script/CoreUObject 0x00x0020 Members 2 OffsetSizeNameTypeFlags0x00000x18CenterFVector8 flags0x00180x08Wdouble8 flags Used by 8types with a member, parameter or interface of this type FBoundingSphereDataflowNodeFCollectionTransformSelectionInSphereDataflowNodeFExpandBoundingSphereDataflowNodeUGeometryScriptLibrary_CollisionFunctionsFMakeSphereDataflowNodeFRadialFalloffFieldDataflowNodeFRadialIntMaskFieldDataflowNodeFSpheresToPointsDataflowNode // /Script/CoreUObject.Sphere // size 0x0020 (32), align 8 struct FSphere { public: FVector Center; // 0x0000(0x18) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic double W; // 0x0018(0x08) Edit BlueprintVisible ZeroConstructor SaveGame IsPlainOldData NoDestructor HasGetValueTypeHash NativeAccessSpecifierPublic };