Zdexby TheHolyOneZ
6,808 structs
Struct

RasterState

: ValueType : Object
UnityEngine.Rendering.RasterState, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0010

Members 8

OffsetSizeNameTypeFlags
0x10defaultValueRasterStatePublicStatic+1 flags
0x04m_CullingModeCullModePrivate
0x04m_OffsetUnitsintPrivate
0x04m_OffsetFactorfloatPrivate
0x01m_DepthClipbytePrivate
0x01m_ConservativebytePrivate
0x01m_Padding1bytePrivate
0x01m_Padding2bytePrivate

Functions 5

SignatureFlagsNativeParams
void .ctor(const CullMode& cullingMode, int offsetUnits, float offsetFactor, bool depthClip)Public+1 flags0x04
bool Equals(const RasterState& other)PublicFinal+2 flags0x10
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
void .cctor()PrivateStatic+1 flags0x00

Used by 2

types with a member, parameter or interface of this type