Zdexby TheHolyOneZ
6,808 structs
Struct

ForceOverLifetimeModule

: ValueType : Object
UnityEngine.ParticleSystem.ForceOverLifetimeModule, UnityEngine.ParticleSystemModule 0x0008 (8 B) UnityEngine.ParticleSystemModule.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08m_ParticleSystemParticleSystem1 flags

Functions 9

SignatureFlagsNativeParams
void .ctor(ParticleSystem particleSystem)2 flags—0x08
MinMaxCurve get_x()Public+1 flags—0x20
MinMaxCurve get_y()Public+1 flags—0x20
MinMaxCurve get_z()Public+1 flags—0x20
bool get_randomized()Public+1 flags—0x01
void get_x_Injected(ref ForceOverLifetimeModule& _unity_self, ref MinMaxCurve& ret)PrivateStatic+1 flags—0x20
void get_y_Injected(ref ForceOverLifetimeModule& _unity_self, ref MinMaxCurve& ret)PrivateStatic+1 flags—0x20
void get_z_Injected(ref ForceOverLifetimeModule& _unity_self, ref MinMaxCurve& ret)PrivateStatic+1 flags—0x20
bool get_randomized_Injected(ref ForceOverLifetimeModule& _unity_self)PrivateStatic+1 flags—0x08

Used by 1

types with a member, parameter or interface of this type