| bool get_valid() | Public+1 flags | | 0x01 |
| int get_bindingIndex() | Public+1 flags | | 0x04 |
| InputBinding get_binding() | Public+1 flags | | 0x58 |
| void .ctor(InputActionMap map, int bindingIndexInMap, InputAction action) | 2 flags | | 0x08 |
| BindingSyntax WithName(const string& name) | Public | | 0x18 |
| BindingSyntax WithPath(const string& path) | Public | | 0x18 |
| BindingSyntax WithGroup(const string& group) | Public | | 0x18 |
| BindingSyntax WithGroups(const string& groups) | Public | | 0x18 |
| BindingSyntax WithInteraction(const string& interaction) | Public | | 0x18 |
| BindingSyntax WithInteractions(const string& interactions) | Public | | 0x18 |
| BindingSyntax WithInteraction() | Public | — | 0x18 |
| BindingSyntax WithProcessor(const string& processor) | Public | | 0x18 |
| BindingSyntax WithProcessors(const string& processors) | Public | | 0x18 |
| BindingSyntax WithProcessor() | Public | — | 0x18 |
| BindingSyntax Triggering(InputAction action) | Public | | 0x18 |
| BindingSyntax To(const InputBinding& binding) | Public | | 0x58 |
| BindingSyntax NextBinding() | Public | | 0x18 |
| BindingSyntax PreviousBinding() | Public | | 0x18 |
| BindingSyntax NextPartBinding(const string& partName) | Public | | 0x18 |
| BindingSyntax PreviousPartBinding(const string& partName) | Public | | 0x18 |
| BindingSyntax NextCompositeBinding(const string& compositeName) | Public | | 0x18 |
| BindingSyntax PreviousCompositeBinding(const string& compositeName) | Public | | 0x18 |
| BindingSyntax Iterate(bool next) | Private | | 0x18 |
| BindingSyntax IterateCompositeBinding(bool next, const string& compositeName) | Private | | 0x18 |
| BindingSyntax IteratePartBinding(bool next, const string& partName) | Private | | 0x18 |
| void Erase() | Public | | 0x00 |
| BindingSyntax InsertPartBinding(const string& partName, const string& path) | Public | | 0x18 |