Zdexby TheHolyOneZ
6,808 structs
Struct

CompiledPassInfo

: ValueType : Object
UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraph.CompiledPassInfo, Unity.RenderPipelines.Core.Runtime 0x0048 (72 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0048

Members 11

OffsetSizeNameTypeFlags
0x08passRenderGraphPassPublic
0x08resourceCreateListList<System.Int32>[]Public
0x08resourceReleaseListList<System.Int32>[]Public
0x04refCountintPublic
0x01culledboolPublic
0x01hasSideEffectboolPublic
0x001E0x02padding / unreflected
0x04syncToPassIndexintPublic
0x04syncFromPassIndexintPublic
0x01needGraphicsFenceboolPublic
0x00290x07padding / unreflected
0x10fenceGraphicsFencePublic
0x01enableAsyncComputeboolPublic
0x00410x07unreflected bytes to end of CompiledPassInfo

Functions 2

SignatureFlagsNativeParams
bool get_allowPassCulling()Public+1 flags—0x01
void Reset(RenderGraphPass pass)Public—0x08

Used by 4

types with a member, parameter or interface of this type