| bool IsValid(const AnimationStream& stream) | Public | | 0x38 |
| bool IsValidInternal(ref AnimationStream& stream) | Private | | 0x38 |
| bool get_createdByNative() | Private+1 flags | | 0x01 |
| bool IsSameVersionAsStream(ref AnimationStream& stream) | Private | | 0x38 |
| bool get_hasHandleIndex() | Private+1 flags | | 0x01 |
| bool get_hasSkeletonIndex() | Private+1 flags | | 0x01 |
| uint get_animatorBindingsVersion() | 2 flags | | 0x04 |
| void Resolve(const AnimationStream& stream) | Public | | 0x38 |
| bool IsResolved(const AnimationStream& stream) | Public | | 0x38 |
| bool IsResolvedInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void CheckIsValidAndResolve(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetPosition(const AnimationStream& stream) | Public | | 0x38 |
| void SetPosition(const AnimationStream& stream, const Vector3& position) | Public | | 0x38 |
| Quaternion GetRotation(const AnimationStream& stream) | Public | | 0x38 |
| void SetRotation(const AnimationStream& stream, const Quaternion& rotation) | Public | | 0x38 |
| Vector3 GetLocalPosition(const AnimationStream& stream) | Public | | 0x38 |
| void SetLocalPosition(const AnimationStream& stream, const Vector3& position) | Public | | 0x38 |
| Quaternion GetLocalRotation(const AnimationStream& stream) | Public | | 0x38 |
| void SetLocalRotation(const AnimationStream& stream, const Quaternion& rotation) | Public | | 0x38 |
| Vector3 GetLocalScale(const AnimationStream& stream) | Public | | 0x38 |
| void SetLocalScale(const AnimationStream& stream, const Vector3& scale) | Public | | 0x38 |
| void GetLocalTRS(const AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | Public | | 0x38 |
| void SetLocalTRS(const AnimationStream& stream, const Vector3& position, const Quaternion& rotation, const Vector3& scale, bool useMask) | Public | | 0x38 |
| void GetGlobalTR(const AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | Public | | 0x38 |
| void SetGlobalTR(const AnimationStream& stream, const Vector3& position, const Quaternion& rotation, bool useMask) | Public | | 0x38 |
| void ResolveInternal(ref AnimationStream& stream) | Private | | 0x38 |
| Vector3 GetPositionInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetPositionInternal(ref AnimationStream& stream, const Vector3& position) | Private | | 0x38 |
| Quaternion GetRotationInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetRotationInternal(ref AnimationStream& stream, const Quaternion& rotation) | Private | | 0x38 |
| Vector3 GetLocalPositionInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetLocalPositionInternal(ref AnimationStream& stream, const Vector3& position) | Private | | 0x38 |
| Quaternion GetLocalRotationInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetLocalRotationInternal(ref AnimationStream& stream, const Quaternion& rotation) | Private | | 0x38 |
| Vector3 GetLocalScaleInternal(ref AnimationStream& stream) | Private | | 0x38 |
| void SetLocalScaleInternal(ref AnimationStream& stream, const Vector3& scale) | Private | | 0x38 |
| void GetLocalTRSInternal(ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | Private | | 0x38 |
| void SetLocalTRSInternal(ref AnimationStream& stream, const Vector3& position, const Quaternion& rotation, const Vector3& scale, bool useMask) | Private | | 0x38 |
| void GetGlobalTRInternal(ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | Private | | 0x38 |
| void SetGlobalTRInternal(ref AnimationStream& stream, const Vector3& position, const Quaternion& rotation, bool useMask) | Private | | 0x38 |
| void ResolveInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream) | PrivateStatic | | 0x38 |
| void GetPositionInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void SetPositionInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position) | PrivateStatic | | 0x38 |
| void GetRotationInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& ret) | PrivateStatic | | 0x38 |
| void SetRotationInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& rotation) | PrivateStatic | | 0x38 |
| void GetLocalPositionInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void SetLocalPositionInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position) | PrivateStatic | | 0x38 |
| void GetLocalRotationInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& ret) | PrivateStatic | | 0x38 |
| void SetLocalRotationInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Quaternion& rotation) | PrivateStatic | | 0x38 |
| void GetLocalScaleInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& ret) | PrivateStatic | | 0x38 |
| void SetLocalScaleInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& scale) | PrivateStatic | | 0x38 |
| void GetLocalTRSInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale) | PrivateStatic | | 0x38 |
| void SetLocalTRSInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, ref Vector3& scale, bool useMask) | PrivateStatic | | 0x38 |
| void GetGlobalTRInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation) | PrivateStatic | | 0x38 |
| void SetGlobalTRInternal_Injected(ref TransformStreamHandle& _unity_self, ref AnimationStream& stream, ref Vector3& position, ref Quaternion& rotation, bool useMask) | PrivateStatic | | 0x38 |