Zdexby TheHolyOneZ
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Enum

PlantState

Reloaded.Gameplay.PlantState, Assembly-CSharp underlying int32 Assembly-CSharp.dll

Values 49

NameValueHex
Notready0x00
Ready0x01
DoingSpecial0x02
SquashLook0x03
SquashPreLaunch0x04
SquashRising0x05
SquashFalling0x06
SquashDoneFalling0x07
GravebusterLanding0x08
GravebusterEating0x09
ChomperBiting0x0A
ChomperBitingGotOne0x0B
ChomperBitingMissed0x0C
ChomperDigesting0x0D
ChomperSwallowing0x0E
PotatoRising0x0F
PotatoArmed0x10
PotatoMashed0x11
SpikeweedAttacking0x12
SpikeweedAttacking20x13
ScaredyshroomLowering0x14
ScaredyshroomScared0x15
ScaredyshroomRaising0x16
SunshroomSmall0x17
SunshroomGrowing0x18
SunshroomBig0x19
MagnetshroomSucking0x1A
MagnetshroomCharging0x1B
BowlingUp0x1C
BowlingDown0x1D
CactusLow0x1E
CactusRising0x1F
CactusHigh0x20
CactusLowering0x21
TanglekelpGrabbing0x22
CobcannonArming0x23
CobcannonLoading0x24
CobcannonReady0x25
CobcannonFiring0x26
KernelpultButter0x27
UmbrellaTriggered0x28
UmbrellaReflecting0x29
ImitaterMorphing0x2A
ZenGardenWatered0x2B
ZenGardenNeedy0x2C
ZenGardenHappy0x2D
MarigoldEnding0x2E
FlowerpotInvulnerable0x2F
LilypadInvulnerable0x30

Used by 1

types with a member, parameter or interface of this type