Enum GroundLayer Path C++ Link Reloaded.Gameplay.GroundLayer, Assembly-CSharp underlying int32 Assembly-CSharp.dll Values 4 NameValueHex PoolSparkle00x00Crater10x01Ice20x02Shadow30x03 // Reloaded.Gameplay.GroundLayer, Assembly-CSharp enum class GroundLayer : int32 { PoolSparkle = 0, Crater = 1, Ice = 2, Shadow = 3, };