Enum EffectType Path C++ Link Reloaded.Gameplay.EffectType, Assembly-CSharp underlying int32 Assembly-CSharp.dll Values 5 NameValueHex Particle00x00Trail10x01Reanim20x02Attachment30x03Other40x04 Used by 1types with a member, parameter or interface of this type AttachEffect // Reloaded.Gameplay.EffectType, Assembly-CSharp enum class EffectType : int32 { Particle = 0, Trail = 1, Reanim = 2, Attachment = 3, Other = 4, };