Zdexby TheHolyOneZ
8,798 structs
Struct

LayoutNodeData

: ValueType : Object
UnityEngine.UIElements.Layout.LayoutNodeData, UnityEngine.UIElementsModule 0x0048 (72 B) UnityEngine.UIElementsModule.dll
0x00x0048

Members 9

OffsetSizeNameTypeFlags
0x10ResolvedDimensionsFixedBuffer2<UnityEngine.UIElements.Layout.LayoutValue>Public
0x04TargetSizefloatPrivate
0x04ManagedOwnerIndexintPublic
0x04LineIndexintPublic
0x08ConfigLayoutHandlePublic
0x08ParentLayoutHandlePublic
0x08NextChildLayoutHandlePublic
0x00340x04padding / unreflected
0x08ChildrenLayoutList<UnityEngine.UIElements.Layout.LayoutHandle>Public
0x04StatusFlexStatusPrivate
0x00440x04unreflected bytes to end of LayoutNodeData

Functions 7

SignatureFlagsNativeParams
bool get_HasNewLayout()Public+1 flags—0x01
void set_HasNewLayout(bool value)Public+1 flags—0x01
bool get_IsDirty()Public+1 flags—0x01
void set_IsDirty(bool value)Public+1 flags—0x01
bool get_UsesMeasure()Public+1 flags—0x01
void set_UsesMeasure(bool value)Public+1 flags—0x01
void set_UsesBaseline(bool value)Public+1 flags—0x01

Used by 1

types with a member, parameter or interface of this type