Zdexby TheHolyOneZ
8,798 structs
Struct

ComponentDataStore

: ValueType : Object
UnityEngine.UIElements.Layout.LayoutDataStore.ComponentDataStore, UnityEngine.UIElementsModule 0x0028 (40 B) UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0028

Members 5

OffsetSizeNameTypeFlags
0x10MemoryLabelMemoryLabelPublic+1 flags
0x04SizeintPublic
0x04ComponentCountPerChunkintPublic
0x04ChunkCountintPublic
0x001C0x04padding / unreflected
—m_ChunksChunk*Private
0x00200x08unreflected bytes to end of ComponentDataStore

Functions 4

SignatureFlagsNativeParams
void .ctor(int size, const MemoryLabel& allocLabel)Public+1 flags—0x10
void Dispose()PublicFinal+2 flags—0x00
Byte* GetComponentDataPtr(int index)Public—0x04
void ResizeCapacity(int capacity)Public—0x04