Zdexby TheHolyOneZ
8,798 structs
Struct

ClipperOffset2D

: ValueType : Object
UnityEngine.U2D.ClipperOffset2D, UnityEngine.CoreModule 0x0001 (1 B) UnityEngine.CoreModule.dll
0x00x0001

Members 0

OffsetSizeNameTypeFlags
No reflected members.

Functions 3

SignatureFlagsNativeParams
void Execute(ref Solution& solution, const NativeArray<UnityEngine.Vector2>& inPoints, const NativeArray<System.Int32>& inPathSizes, const NativeArray<UnityEngine.U2D.ClipperOffset2D.PathArguments>& inPathArguments, const Allocator& inSolutionAllocator, double inDelta, double inMiterLimit, double inRoundPrecision, double inArcTolerance, double inIntScale, bool useRounding)PublicStatic0x20
void Internal_Execute(ref long& outClippedPoints, ref int& outClippedPointsCount, ref long& outClippedPathSizes, ref int& outClippedPathCount, long inPoints, int inPointCount, long inPathSizes, long inPathArguments, int inPathCount, double inDelta, double inMiterLimit, double inRoundPrecision, double inArcTolerance, double inIntScale, bool useRounding)PrivateStatic0x08
void Internal_Execute_Cleanup(long inPoints, long inPathSizes)PrivateStatic0x08