Zdexby TheHolyOneZ
8,798 structs
Struct

MarkerList

: ValueType : Object
UnityEngine.Timeline.MarkerList, Unity.Timeline 0x0018 (24 B) Unity.Timeline.dll
0x00x0018

Members 4

OffsetSizeNameTypeFlags
0x08m_ObjectsList<UnityEngine.ScriptableObject>Private
0x08m_CacheList<UnityEngine.Timeline.IMarker>Private+1 flags
0x01m_CacheDirtyboolPrivate
0x01m_HasNotificationsboolPrivate
0x00120x06unreflected bytes to end of MarkerList

Functions 16

SignatureFlagsNativeParams
List<UnityEngine.Timeline.IMarker> get_markers()Public+1 flags0x08
void .ctor(int capacity)Public+1 flags0x04
void Add(ScriptableObject item)Public0x08
bool Remove(IMarker item)Public0x08
bool Remove(ScriptableObject item, TimelineAsset timelineAsset, PlayableAsset thingToDirty)Public0x08
void Clear()Public0x00
bool Contains(ScriptableObject item)Public0x08
IEnumerable<UnityEngine.Timeline.IMarker> GetMarkers()Public0x08
int get_Count()Public+1 flags0x04
IMarker get_Item(int idx)Public+1 flags0x08
List<UnityEngine.ScriptableObject> GetRawMarkerList()Public0x08
IMarker CreateMarker(Type type, double time, TrackAsset owner)Public0x08
bool HasNotifications()Public0x01
void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()PrivateFinal+2 flags0x00
void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()PrivateFinal+2 flags0x00
void BuildCache()Private0x00

Used by 1

types with a member, parameter or interface of this type