| int get_Start() | Public+1 flags | | 0x04 |
| void set_Start(int value) | Public+1 flags | | 0x04 |
| int get_End() | Public+1 flags | | 0x04 |
| int get_Count() | Public+1 flags | | 0x04 |
| void set_Count(int value) | Public+1 flags | | 0x04 |
| SliceDirection get_Direction() | Public+1 flags | | 0x04 |
| void set_Direction(const SliceDirection& value) | Public+1 flags | | 0x04 |
| void .ctor(int start, int count) | Public+1 flags | | 0x04 |
| void .ctor(int start, int count, const SliceDirection& direction) | Public+1 flags | | 0x04 |
| int get_Item(int index) | Public+1 flags | | 0x04 |
| IEnumerator<System.Int32> GetEnumerator() | PublicFinal+2 flags | | 0x08 |
| IEnumerator System.Collections.IEnumerable.GetEnumerator() | PrivateFinal+2 flags | | 0x08 |
| string ToString() | Public+1 flags | | 0x08 |