Zdexby TheHolyOneZ
8,798 structs
Struct

RenderBlocks

: ValueType : Object
UnityEngine.Rendering.Universal.ScriptableRenderer.RenderBlocks, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) Unity.RenderPipelines.Universal.Runtime.dll
implements IDisposable
0x00x0030

Members 3

OffsetSizeNameTypeFlags
0x10m_BlockEventLimitsNativeArray<UnityEngine.Rendering.Universal.RenderPassEvent>Private
0x10m_BlockRangesNativeArray<System.Int32>Private
0x10m_BlockRangeLengthsNativeArray<System.Int32>Private

Functions 5

SignatureFlagsNativeParams
void .ctor(List<UnityEngine.Rendering.Universal.ScriptableRenderPass> activeRenderPassQueue)Public+1 flags0x08
void Dispose()PublicFinal+2 flags0x00
void FillBlockRanges(List<UnityEngine.Rendering.Universal.ScriptableRenderPass> activeRenderPassQueue)Private0x08
int GetLength(int index)Public0x04
BlockRange GetRange(int index)Public0x08