Struct RenderPassInputSummary : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.Renderer2D.RenderPassInputSummary, Unity.RenderPipelines.Universal.2D.Runtime 0x0002 (2 B) Unity.RenderPipelines.Universal.2D.Runtime.dll 0x00x0002 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x01requiresDepthTexturebool1 flags0x00010x01requiresColorTexturebool1 flags Used by 1types with a member, parameter or interface of this type Renderer2D // UnityEngine.Rendering.Universal.Renderer2D.RenderPassInputSummary, Unity.RenderPipelines.Universal.2D.Runtime // size 0x0002 (2) struct RenderPassInputSummary : public ValueType { public: bool requiresDepthTexture; // 0x0000(0x01) Assembly bool requiresColorTexture; // 0x0001(0x01) Assembly };