Zdexby TheHolyOneZ
8,798 structs
Struct

CompiledPassInfo

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.RenderGraph.CompiledPassInfo, Unity.RenderPipelines.Core.Runtime 0x0050 (80 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0050

Members 18

OffsetSizeNameTypeFlags
0x08namestringPublic
0x04indexintPublic
0x000C0x04padding / unreflected
0x08resourceCreateListList<System.Int32>[]Public
0x08resourceReleaseListList<System.Int32>[]Public
0x10fenceGraphicsFencePublic
0x04refCountintPublic
0x04syncToPassIndexintPublic
0x04syncFromPassIndexintPublic
0x01enableAsyncComputeboolPublic
0x01allowPassCullingboolPublic
0x01needGraphicsFenceboolPublic
0x01culledboolPublic
0x01culledByRendererListboolPublic
0x01hasSideEffectboolPublic
0x01enableFoveatedRasterizationboolPublic
0x00430x01padding / unreflected
0x04extendedFeatureFlagsExtendedFeatureFlagsPublic
0x01hasShadingRateImageboolPublic
0x01hasShadingRateStatesboolPublic
0x004A0x06unreflected bytes to end of CompiledPassInfo

Functions 1

SignatureFlagsNativeParams
void Reset(RenderGraphPass pass, int index)Public0x08

Used by 9

types with a member, parameter or interface of this type