Zdexby TheHolyOneZ
8,798 structs
Struct

NativePassAttachment

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.NativePassAttachment, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0020

Members 6

OffsetSizeNameTypeFlags
0x0ChandleResourceHandlePublic+1 flags
0x04loadActionRenderBufferLoadActionPublic+1 flags
0x04storeActionRenderBufferStoreActionPublic+1 flags
0x01memorylessboolPublic+1 flags
0x00150x03padding / unreflected
0x04mipLevelintPublic+1 flags
0x04depthSliceintPublic+1 flags

Functions 1

SignatureFlagsNativeParams
void .ctor(ref ResourceHandle& handle, const RenderBufferLoadAction& loadAction, const RenderBufferStoreAction& storeAction, bool memoryless, int mipLevel, int depthSlice)Public+1 flags0x0C

Used by 4

types with a member, parameter or interface of this type