Zdexby TheHolyOneZ
8,798 structs
Struct

RayTracingMeshInstanceConfig

: ValueType : Object
UnityEngine.Rendering.RayTracingMeshInstanceConfig, UnityEngine.CoreModule 0x0058 (88 B) UnityEngine.CoreModule.dll
0x00x0058

Members 18

OffsetSizeNameTypeFlags
0x08meshMeshPublic
0x04subMeshIndexuintPublic
0x04subMeshFlagsRayTracingSubMeshFlagsPublic
0x04<rayTracingMode>k__BackingFieldRayTracingModePrivate
0x01<dynamicGeometry>k__BackingFieldboolPrivate
0x00150x03padding / unreflected
0x08materialMaterialPublic
0x08materialPropertiesMaterialPropertyBlockPublic
0x01enableTriangleCullingboolPublic
0x01frontTriangleCounterClockwiseboolPublic
0x002A0x02padding / unreflected
0x04layerintPublic
0x04renderingLayerMaskuintPublic
0x04maskuintPublic
0x04motionVectorModeMotionVectorGenerationModePublic
0x04lightProbeUsageLightProbeUsagePublic
0x08lightProbeProxyVolumeLightProbeProxyVolumePublic
0x04<accelerationStructureBuildFlags>k__BackingFieldRayTracingAccelerationStructureBuildFlagsPrivate
0x01<accelerationStructureBuildFlagsOverride>k__BackingFieldboolPrivate
0x004D0x03padding / unreflected
0x04meshLodintPublic
0x00540x04unreflected bytes to end of RayTracingMeshInstanceConfig

Functions 6

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void .ctor(Mesh mesh, uint subMeshIndex, Material material)Public+1 flags0x08
void set_rayTracingMode(const RayTracingMode& value)Public+1 flags0x04
void set_dynamicGeometry(bool value)Public+1 flags0x01
void set_accelerationStructureBuildFlags(const RayTracingAccelerationStructureBuildFlags& value)Public+1 flags0x04
void set_accelerationStructureBuildFlagsOverride(bool value)Public+1 flags0x01

Used by 1

types with a member, parameter or interface of this type