Struct ObsoleteSerializablePerScenarioDataItem : ValueType : Object Path C++ Link UnityEngine.Rendering.ProbeVolumePerSceneData.ObsoleteSerializablePerScenarioDataItem, Unity.RenderPipelines.Core.Runtime 0x0020 (32 B) Unity.RenderPipelines.Core.Runtime.dll 0x00x0020 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08scenariostringPublic0x00080x18dataObsoletePerScenarioDataPublic Used by 12types with a member, parameter or interface of this type Action`1ArraySortHelper`1Comparison`1EnumeratorICollection`1IComparer`1IEnumerator`1IList`1List`1ObsoleteSerializablePerScenarioDataItem[]Predicate`1ReadOnlyCollection`1 // UnityEngine.Rendering.ProbeVolumePerSceneData.ObsoleteSerializablePerScenarioDataItem, Unity.RenderPipelines.Core.Runtime // size 0x0020 (32) struct ObsoleteSerializablePerScenarioDataItem : public ValueType { public: string scenario; // 0x0000(0x08) Public ObsoletePerScenarioData data; // 0x0008(0x18) Public };