Zdexby TheHolyOneZ
8,798 structs
Struct

TransformUpdateJob

: ValueType : Object
UnityEngine.Rendering.InstanceDataSystem.TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0218 (536 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
0x00x0218

Members 12

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
0x01initializeboolPublic
0x01enableBoundingSpheresboolPublic
0x00020x06padding / unreflected
0x10instancesNativeArray<UnityEngine.Rendering.InstanceHandle>Public
0x10localToWorldMatricesNativeArray<UnityEngine.Matrix4x4>Public
0x10prevLocalToWorldMatricesNativeArray<UnityEngine.Matrix4x4>Public
0x08atomicTransformQueueCountUnsafeAtomicCounter32Public
0xB8sharedInstanceDataCPUSharedInstanceDataPublic
0xF0instanceDataCPUInstanceDataPublic
0x10transformUpdateInstanceQueueNativeArray<UnityEngine.Rendering.InstanceHandle>Public
0x10transformUpdateDataQueueNativeArray<UnityEngine.Rendering.TransformUpdatePacket>Public
0x10boundingSpheresDataQueueNativeArray<Unity.Mathematics.float4>Public

Functions 1

SignatureFlagsNativeParams
void Execute(int startIndex, int count)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type