Zdexby TheHolyOneZ
8,798 structs
Struct

MotionUpdateJob

: ValueType : Object
UnityEngine.Rendering.InstanceDataSystem.MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0110 (272 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IJobParallelFor
0x00x0110

Members 5

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
0x04queueWriteBaseintPublic
0x00040x04padding / unreflected
0xF0instanceDataCPUInstanceDataPublic
0x08atomicUpdateQueueCountUnsafeAtomicCounter32Public
0x10transformUpdateInstanceQueueNativeArray<UnityEngine.Rendering.InstanceHandle>Public

Functions 1

SignatureFlagsNativeParams
void Execute(int chunk_index)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type