implements IDisposable
0x00x0020
Members 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | MaxSplitCount | int | PrivateStatic+1 flags |
| 0x08 | m_Info | NativeList<UnityEngine.Rendering.InstanceCullerSplitDebugArray.Info> | Private | |
| 0x10 | m_Counters | NativeArray<System.Int32> | Private | |
| 0x08 | m_CounterSync | NativeQueue<Unity.Jobs.JobHandle> | Private |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| NativeArray<System.Int32> get_Counters() | Public+1 flags | 0x10 | |
| void Init() | Public | 0x00 | |
| void Dispose() | PublicFinal+2 flags | 0x00 | |
| int TryAddSplits(const BatchCullingViewType& viewType, int viewInstanceID, int splitCount) | Public | 0x04 | |
| void AddSync(int baseIndex, const JobHandle& jobHandle) | Public | 0x10 | |
| void MoveToDebugStatsAndClear(DebugRendererBatcherStats debugStats) | Public | 0x08 |