Zdexby TheHolyOneZ
8,798 structs
Struct

GPUResources

: ValueType : Object
UnityEngine.Rendering.GPUInstanceDataBufferGrower.GPUResources, Unity.RenderPipelines.GPUDriven.Runtime 0x0010 (16 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IDisposable
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08csComputeShaderPublic
0x04kernelIdintPublic
0x000C0x04unreflected bytes to end of GPUResources

Functions 3

SignatureFlagsNativeParams
void LoadShaders(GPUResidentDrawerResources resources)Public0x08
void CreateResources()Public0x00
void Dispose()PublicFinal+2 flags0x00

Used by 2

types with a member, parameter or interface of this type