Zdexby TheHolyOneZ
8,798 structs
Struct

GPUInstanceDataBufferBuilder

: ValueType : Object
UnityEngine.Rendering.GPUInstanceDataBufferBuilder, Unity.RenderPipelines.GPUDriven.Runtime 0x0008 (8 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IDisposable
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08m_ComponentsNativeList<UnityEngine.Rendering.GPUInstanceComponentDesc>Private

Functions 5

SignatureFlagsNativeParams
MetadataValue CreateMetadataValue(int nameID, int gpuAddress, bool isOverridden)Private0x08
void AddComponent(int propertyID, bool isOverriden, bool isPerInstance, const InstanceType& instanceType, const InstanceComponentGroup& componentGroup)Public0x04
void AddComponent(int propertyID, bool isOverriden, int byteSize, bool isPerInstance, const InstanceType& instanceType, const InstanceComponentGroup& componentGroup)Public0x04
GPUInstanceDataBuffer Build(ref InstanceNumInfo& instanceNumInfo)Public0x08
void Dispose()PublicFinal+2 flags0x00