0x00x0130
Members 38
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | rendererGroupID | EntityId* | Public | |
| 0x0000 | 0x08 | padding / unreflected | ||
| — | localBounds | Bounds* | Public | |
| 0x0008 | 0x08 | padding / unreflected | ||
| — | lightmapScaleOffset | Vector4* | Public | |
| 0x0010 | 0x08 | padding / unreflected | ||
| — | gameObjectLayer | Int32* | Public | |
| 0x0018 | 0x08 | padding / unreflected | ||
| — | renderingLayerMask | UInt32* | Public | |
| 0x0020 | 0x08 | padding / unreflected | ||
| — | rendererUserValues | UInt32* | Public | |
| 0x0028 | 0x08 | padding / unreflected | ||
| — | lodGroupID | EntityId* | Public | |
| 0x0030 | 0x08 | padding / unreflected | ||
| — | motionVecGenMode | MotionVectorGenerationMode* | Public | |
| 0x0038 | 0x08 | padding / unreflected | ||
| — | packedRendererData | GPUDrivenPackedRendererData* | Public | |
| 0x0040 | 0x08 | padding / unreflected | ||
| — | rendererPriority | Int32* | Public | |
| 0x0048 | 0x08 | padding / unreflected | ||
| — | meshIndex | Int32* | Public | |
| 0x0050 | 0x08 | padding / unreflected | ||
| — | subMeshStartIndex | Int16* | Public | |
| 0x0058 | 0x08 | padding / unreflected | ||
| — | materialsOffset | Int32* | Public | |
| 0x0060 | 0x08 | padding / unreflected | ||
| — | materialsCount | Int16* | Public | |
| 0x0068 | 0x08 | padding / unreflected | ||
| — | instancesOffset | Int32* | Public | |
| 0x0070 | 0x08 | padding / unreflected | ||
| — | instancesCount | Int32* | Public | |
| 0x0078 | 0x08 | padding / unreflected | ||
| — | editorData | GPUDrivenRendererEditorData* | Public | |
| 0x0080 | 0x08 | padding / unreflected | ||
| 0x04 | rendererGroupCount | int | Public | |
| 0x008C | 0x04 | padding / unreflected | ||
| — | invalidRendererGroupID | EntityId* | Public | |
| 0x0090 | 0x08 | padding / unreflected | ||
| 0x04 | invalidRendererGroupIDCount | int | Public | |
| 0x009C | 0x04 | padding / unreflected | ||
| — | meshLodData | GPUDrivenRendererMeshLodData* | Public | |
| 0x00A0 | 0x08 | padding / unreflected | ||
| — | localToWorldMatrix | Matrix4x4* | Public | |
| 0x00A8 | 0x08 | padding / unreflected | ||
| — | prevLocalToWorldMatrix | Matrix4x4* | Public | |
| 0x00B0 | 0x08 | padding / unreflected | ||
| — | rendererGroupIndex | Int32* | Public | |
| 0x00B8 | 0x08 | padding / unreflected | ||
| 0x04 | instanceCount | int | Public | |
| 0x00C4 | 0x04 | padding / unreflected | ||
| — | meshID | EntityId* | Public | |
| 0x00C8 | 0x08 | padding / unreflected | ||
| — | meshLodInfo | GPUDrivenMeshLodInfo* | Public | |
| 0x00D0 | 0x08 | padding / unreflected | ||
| — | subMeshCount | Int16* | Public | |
| 0x00D8 | 0x08 | padding / unreflected | ||
| — | subMeshDescOffset | Int32* | Public | |
| 0x00E0 | 0x08 | padding / unreflected | ||
| 0x04 | meshCount | int | Public | |
| 0x00EC | 0x04 | padding / unreflected | ||
| — | subMeshDesc | SubMeshDescriptor* | Public | |
| 0x00F0 | 0x08 | padding / unreflected | ||
| 0x04 | subMeshDescCount | int | Public | |
| 0x00FC | 0x04 | padding / unreflected | ||
| — | materialIndex | Int32* | Public | |
| 0x0100 | 0x08 | padding / unreflected | ||
| 0x04 | materialIndexCount | int | Public | |
| 0x010C | 0x04 | padding / unreflected | ||
| — | materialID | EntityId* | Public | |
| 0x0110 | 0x08 | padding / unreflected | ||
| — | packedMaterialData | GPUDrivenPackedMaterialData* | Public | |
| 0x0118 | 0x08 | padding / unreflected | ||
| — | materialFilterFlags | Int32* | Public | |
| 0x0120 | 0x08 | padding / unreflected | ||
| 0x04 | materialCount | int | Public | |
| 0x012C | 0x04 | unreflected bytes to end of GPUDrivenRendererGroupDataNative | ||