Zdexby TheHolyOneZ
8,798 structs
Struct

AnimateCrossFadeJob

: ValueType : Object
UnityEngine.Rendering.AnimateCrossFadeJob, Unity.RenderPipelines.GPUDriven.Runtime 0x0020 (32 B) Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IJobParallelFor
0x00x0020

Members 6

OffsetSizeNameTypeFlags
—0x04k_BatchSizeintPublicStatic+1 flags
—0x01k_MeshLODTransitionToLowerLODBitbytePublicStatic+1 flags
—0x01k_LODFadeOffbytePrivateStatic+1 flags
—0x04k_CrossfadeAnimationTimeSfloatPrivateStatic+1 flags
0x04deltaTimefloatPublic
0x00040x04padding / unreflected
0x18crossFadeArrayUnsafeList<System.Byte>Public

Functions 1

SignatureFlagsNativeParams
void Execute(int instanceIndex)PublicFinal+2 flags0x04

Used by 2

types with a member, parameter or interface of this type