Struct PointElement : ValueType : Object Path C++ Link UnityEngine.LowLevelPhysics2D.PhysicsWorld.DrawResults.PointElement, UnityEngine.Physics2DModule 0x0020 (32 B) UnityEngine.Physics2DModule.dll 0x00x0020 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00000x08positionVector2Public+1 flags0x00080x04radiusfloatPublic+1 flags0x000C0x04elementDepthfloatPublic+1 flags0x00100x10colorColorPublic+1 flags Functions 1 SignatureFlagsNativeParamsint Size()PublicStatic—0x04 Used by 8types with a member, parameter or interface of this type ByReference`1EnumeratorIEnumerator`1NativeArray`1PointElement[]ReadOnlyReadOnlySpan`1Span`1 // UnityEngine.LowLevelPhysics2D.PhysicsWorld.DrawResults.PointElement, UnityEngine.Physics2DModule // size 0x0020 (32) struct PointElement : public ValueType { public: Vector2 position; // 0x0000(0x08) Public InitOnly float radius; // 0x0008(0x04) Public InitOnly float elementDepth; // 0x000C(0x04) Public InitOnly Color color; // 0x0010(0x10) Public InitOnly int Size(); [Public Static] };