| float Atan2(float y, float x) | PublicStatic | — | 0x04 |
| Vector3 Swizzle(const Vector3& position, const TransformPlane& transformPlane) | PublicStatic | — | 0x0C |
| Vector3 ToPosition3D(const Vector2& position, const Vector3& reference, const TransformPlane& transformPlane) | PublicStatic | — | 0x0C |
| float ToRotation2D(const Quaternion& quaternion, const TransformPlane& transformPlane) | PublicStatic | — | 0x10 |
| Quaternion AngularVelocityToQuaternion(float angularVelocity, float deltaTime, const TransformPlane& transformPlane) | PublicStatic | — | 0x10 |
| Quaternion ToRotationFast3D(float angle, const TransformPlane& transformPlane) | PublicStatic | — | 0x10 |
| Quaternion ToRotationSlow3D(float angle, const Quaternion& reference, const TransformPlane& transformPlane) | PublicStatic | — | 0x10 |