Zdexby TheHolyOneZ
8,798 structs
Struct

PointerModel

: ValueType : Object
UnityEngine.InputSystem.UI.PointerModel, Unity.InputSystem 0x0280 (640 B) Unity.InputSystem.dll
0x00x0280

Members 14

OffsetSizeNameTypeFlags
0x01changedThisFrameboolPublic
0x00010x07padding / unreflected
0xB8leftButtonButtonStatePublic
0xB8rightButtonButtonStatePublic
0xB8middleButtonButtonStatePublic
0x08eventDataExtendedPointerEventDataPublic
0x08m_ScreenPositionVector2Private
0x08m_ScrollDeltaVector2Private
0x0Cm_WorldPositionVector3Private
0x10m_WorldOrientationQuaternionPrivate
0x04m_PressurefloatPrivate
0x04m_AzimuthAnglefloatPrivate
0x04m_AltitudeAnglefloatPrivate
0x04m_TwistfloatPrivate
0x08m_RadiusVector2Private
0x027C0x04unreflected bytes to end of PointerModel

Functions 22

SignatureFlagsNativeParams
UIPointerType get_pointerType()Public+1 flags0x04
Vector2 get_screenPosition()Public+1 flags0x08
void set_screenPosition(const Vector2& value)Public+1 flags0x08
Vector3 get_worldPosition()Public+1 flags0x0C
void set_worldPosition(const Vector3& value)Public+1 flags0x0C
Quaternion get_worldOrientation()Public+1 flags0x10
void set_worldOrientation(const Quaternion& value)Public+1 flags0x10
Vector2 get_scrollDelta()Public+1 flags0x08
void set_scrollDelta(const Vector2& value)Public+1 flags0x08
float get_pressure()Public+1 flags0x04
void set_pressure(float value)Public+1 flags0x04
float get_azimuthAngle()Public+1 flags0x04
void set_azimuthAngle(float value)Public+1 flags0x04
float get_altitudeAngle()Public+1 flags0x04
void set_altitudeAngle(float value)Public+1 flags0x04
float get_twist()Public+1 flags0x04
void set_twist(float value)Public+1 flags0x04
Vector2 get_radius()Public+1 flags0x08
void set_radius(const Vector2& value)Public+1 flags0x08
void .ctor(ExtendedPointerEventData eventData)Public+1 flags0x08
void OnFrameFinished()Public0x00
void CopyTouchOrPenStateFrom(PointerEventData eventData)Public0x08

Used by 7

types with a member, parameter or interface of this type