Zdexby TheHolyOneZ
8,798 structs
Struct

DeviceArray

: ValueType : Object
UnityEngine.InputSystem.InputActionMap.DeviceArray, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x01m_HaveValueboolPrivate
0x00010x03padding / unreflected
0x04m_DeviceCountintPrivate
0x08m_DeviceArrayInputDevice[]Private

Functions 4

SignatureFlagsNativeParams
int IndexOf(InputDevice device)Public0x08
bool Remove(InputDevice device)Public0x08
Nullable<UnityEngine.InputSystem.Utilities.ReadOnlyArray<UnityEngine.InputSystem.InputDevice>> Get()Public0x18
bool Set(const Nullable<UnityEngine.InputSystem.Utilities.ReadOnlyArray<UnityEngine.InputSystem.InputDevice>>& devices)Public0x18

Used by 2

types with a member, parameter or interface of this type