Struct WriteFileJsonNoName : ValueType : Object Path C++ Link UnityEngine.InputSystem.InputActionAsset.WriteFileJsonNoName, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08mapsWriteMapJson[]Public0x00080x08controlSchemesSchemeJson[]Public // UnityEngine.InputSystem.InputActionAsset.WriteFileJsonNoName, Unity.InputSystem // size 0x0010 (16) struct WriteFileJsonNoName : public ValueType { public: WriteMapJson[] maps; // 0x0000(0x08) Public SchemeJson[] controlSchemes; // 0x0008(0x08) Public };