Zdexby TheHolyOneZ
8,798 structs
Struct

ButtonsState

: ValueType : Object
UnityEngine.InputForUI.KeyEvent.ButtonsState, UnityEngine.InputForUIModule 0x0028 (40 B) UnityEngine.InputForUIModule.dll
0x00x0028

Members 1

OffsetSizeNameTypeFlags
0x28buttons<buttons>e__FixedBufferPrivate

Functions 9

SignatureFlagsNativeParams
bool ShouldBeProcessed(const KeyCode& keyCode)Static+1 flags0x04
bool GetUnchecked(uint index)Private0x04
void SetUnchecked(uint index)Private0x04
void ClearUnchecked(uint index)Private0x04
bool IsPressed(const KeyCode& keyCode)Public0x04
IEnumerable<UnityEngine.KeyCode> GetAllPressed()Public0x08
void SetPressed(const KeyCode& keyCode, bool pressed)Public0x04
void Reset()Public0x00
string ToString()Public+1 flags0x08

Used by 3

types with a member, parameter or interface of this type