Zdexby TheHolyOneZ
8,798 structs
Struct

FrameTiming

: ValueType : Object
UnityEngine.AdaptivePerformance.FrameTiming, UnityEngine.AdaptivePerformanceModule 0x0018 (24 B) UnityEngine.AdaptivePerformanceModule.dll
0x00x0018

Members 6

OffsetSizeNameTypeFlags
0x04<CurrentFrameTime>k__BackingFieldfloatPrivate
0x04<AverageFrameTime>k__BackingFieldfloatPrivate
0x04<CurrentGpuFrameTime>k__BackingFieldfloatPrivate
0x04<AverageGpuFrameTime>k__BackingFieldfloatPrivate
0x04<CurrentCpuFrameTime>k__BackingFieldfloatPrivate
0x04<AverageCpuFrameTime>k__BackingFieldfloatPrivate

Functions 12

SignatureFlagsNativeParams
float get_CurrentFrameTime()Public+1 flags0x04
void set_CurrentFrameTime(float value)Public+1 flags0x04
float get_AverageFrameTime()Public+1 flags0x04
void set_AverageFrameTime(float value)Public+1 flags0x04
float get_CurrentGpuFrameTime()Public+1 flags0x04
void set_CurrentGpuFrameTime(float value)Public+1 flags0x04
float get_AverageGpuFrameTime()Public+1 flags0x04
void set_AverageGpuFrameTime(float value)Public+1 flags0x04
float get_CurrentCpuFrameTime()Public+1 flags0x04
void set_CurrentCpuFrameTime(float value)Public+1 flags0x04
float get_AverageCpuFrameTime()Public+1 flags0x04
void set_AverageCpuFrameTime(float value)Public+1 flags0x04

Used by 2

types with a member, parameter or interface of this type