Zdexby TheHolyOneZ
8,798 structs
Struct

UnsafeAppendBuffer

: ValueType : Object
Unity.Collections.LowLevel.Unsafe.UnsafeAppendBuffer, Unity.Collections 0x0018 (24 B) Unity.Collections.dll
0x00x0018

Members 5

OffsetSizeNameTypeFlags
—PtrByte*Public
0x00000x08padding / unreflected
0x04LengthintPublic
0x04CapacityintPublic
0x04AllocatorAllocatorHandlePublic
0x04AlignmentintPublic+1 flags

Functions 17

SignatureFlagsNativeParams
void .ctor(int initialCapacity, int alignment, const AllocatorHandle& allocator)Public+1 flags0x04
void .ctor(const Void*& ptr, int length)Public+1 flags0x04
bool get_IsEmpty()Public+1 flags0x01
bool get_IsCreated()Public+1 flags0x01
void Dispose()PublicFinal+2 flags0x00
JobHandle Dispose(const JobHandle& inputDeps)PublicFinal+2 flags0x10
void Reset()Public0x00
void SetCapacity(int capacity)Public0x04
void ResizeUninitialized(int length)Public0x04
void Add(const uint8& value)Public0x00
void Add(const Void*& ptr, int structSize)Public0x04
void AddArray(const Void*& ptr, int length)Public0x04
void Add(const NativeArray<T>& value)Public0x10
uint8 Pop()Public0x00
void Pop(const Void*& ptr, int structSize)Public0x04
Reader AsReader()Public0x10
void CheckAlignment(int alignment)PrivateStatic0x04

Used by 2

types with a member, parameter or interface of this type