Zdexby TheHolyOneZ
8,798 structs
Struct

StackAllocator

: ValueType : Object
Unity.Collections.AllocatorManager.StackAllocator, Unity.Collections 0x0030 (48 B) Unity.Collections.dll
0x00x0030

Members 3

OffsetSizeNameTypeFlags
0x04m_handleAllocatorHandle1 flags
0x00040x04padding / unreflected
0x20m_storageBlock1 flags
0x08m_toplong1 flags

Functions 10

SignatureFlagsNativeParams
AllocatorHandle get_Handle()PublicFinal+3 flags0x04
void set_Handle(const AllocatorHandle& value)PublicFinal+3 flags0x04
Allocator get_ToAllocator()PublicFinal+3 flags0x04
bool get_IsCustomAllocator()PublicFinal+3 flags0x01
void Initialize(const Block& storage)Public0x20
int Try(ref Block& block)PublicFinal+2 flags0x20
int Try(long allocatorState, ref Block& block)PublicStatic0x20
TryFunction get_Function()PublicFinal+3 flags0x08
void Dispose()PublicFinal+2 flags0x00
int Try$BurstManaged(long allocatorState, ref Block& block)Static+1 flags0x20