Zdexby TheHolyOneZ
8,798 structs
Struct

MarkToBaseAdjustmentRecord

: ValueType : Object
TMPro.MarkToBaseAdjustmentRecord, Unity.TextMeshPro 0x0018 (24 B) Unity.TextMeshPro.dll
0x00x0018

Members 4

OffsetSizeNameTypeFlags
0x04m_BaseGlyphIDuintPrivate
0x08m_BaseGlyphAnchorPointGlyphAnchorPointPrivate
0x04m_MarkGlyphIDuintPrivate
0x08m_MarkPositionAdjustmentMarkPositionAdjustmentPrivate

Functions 8

SignatureFlagsNativeParams
uint get_baseGlyphID()Public+1 flags0x04
void set_baseGlyphID(uint value)Public+1 flags0x04
GlyphAnchorPoint get_baseGlyphAnchorPoint()Public+1 flags0x08
void set_baseGlyphAnchorPoint(const GlyphAnchorPoint& value)Public+1 flags0x08
uint get_markGlyphID()Public+1 flags0x04
void set_markGlyphID(uint value)Public+1 flags0x04
MarkPositionAdjustment get_markPositionAdjustment()Public+1 flags0x08
void set_markPositionAdjustment(const MarkPositionAdjustment& value)Public+1 flags0x08

Used by 20

types with a member, parameter or interface of this type