| void Trigger(AnimationCurve bloomIntensityCurve, float remapBloomIntensityZero, float remapBloomIntensityOne, AnimationCurve bloomThresholdCurve, float remapBloomThresholdZero, float remapBloomThresholdOne, AnimationCurve chromaticCurve, float remapChromaticZero, float remapChromaticOne, AnimationCurve blurCurve, float remapBlurZero, float remapBlurOne, AnimationCurve anamorphicFlaresCurve, float remapAnamorphicFlaresZero, float remapAnamorphicFlaresOne, float duration, bool relativeValues, float attenuation, MMChannelData channelData, bool resetShakerValuesAfterShake, bool resetTargetValuesAfterShake, bool forwardDirection, const TimescaleModes& timescaleMode, bool stop, bool restore) | PublicStatic | | 0x08 |