| float Distance(const Vector2& point) | Public | | 0x08 |
| Vector2 ClosestPoint(const Vector2& pt) | Public | | 0x08 |
| Vector2 Intersect(const Vector2& p1, const Vector2& p2) | Public | | 0x08 |
| bool GetSide(const Vector2& point) | Public | | 0x08 |
| Plane2D FromPoints(const Vector3& p1, const Vector3& p2) | PublicStatic | | 0x0C |
| Plane2D FromNormalAndPoint(const Vector3& normalizedNormal, const Vector3& p1) | PublicStatic | | 0x0C |
| void Flip() | Public | | 0x00 |
| Vector2[] CutConvex(const Vector2[]& poly) | Public | | 0x08 |
| string ToString() | Public+1 flags | | 0x08 |