Zdexby TheHolyOneZ
44,741 classes
Class

MeshBuilder

: Object
UnityEngine.UIElements.UIR.MeshBuilder, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 5

OffsetSizeNameTypeFlagsDefault
0x08s_VectorGraphics9SliceProfilerMarkerPrivateStatic—
0x08s_VectorGraphicsSplitTriangleProfilerMarkerPrivateStatic—
0x08s_VectorGraphicsScaleTriangleProfilerMarkerPrivateStatic—
0x08s_VectorGraphicsStretchProfilerMarkerPrivateStatic—
0x04s_MaxTextMeshVerticesintStatic+2 flags—

Functions 4

SignatureFlagsNativeParams
Vertex ConvertTextVertexToUIRVertex(const MeshInfo& info, int index, const Vector2& offset, const VertexFlags& flags, bool isDynamicColor)PrivateStatic0x50
int LimitTextVertices(int vertexCount, bool logTruncation)PrivateStatic0x04
void MakeText(const MeshInfo& meshInfo, const Vector2& offset, const AllocMeshData& meshAlloc, const VertexFlags& flags, bool isDynamicColor)Static+1 flags0x50
void .cctor()PrivateStatic+1 flags0x00