Zdexby TheHolyOneZ
44,741 classes
Class

UIElementsUtility

: Object
UnityEngine.UIElements.UIElementsUtility, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 12

OffsetSizeNameTypeFlagsDefault
0x08s_ContainerStackStack<UnityEngine.UIElements.IMGUIContainer>PrivateStatic—
0x08s_UIElementsCacheDictionary<System.Int32PrivateStatic—
0x08s_EventInstanceEventPrivateStatic—
0x10editorPlayModeTintColorColorStatic+1 flags—
0x04singleLineHeightfloatStatic+1 flags—
0x002C0x04padding / unreflected
0x08s_InstanceUIElementsUtilityPrivateStatic—
0x08s_PanelsIterationListList<UnityEngine.UIElements.Panel>Static+1 flags—
0x08s_RepaintProfilerMarkerNamestringStatic+2 flags—
0x08s_EventProfilerMarkerNamestringStatic+2 flags—
0x08s_RepaintProfilerMarkerProfilerMarkerPrivateStatic+1 flags—
0x08s_EventProfilerMarkerProfilerMarkerPrivateStatic+1 flags—
0x08s_Modifierschar[]Static+1 flags—

Functions 20

SignatureFlagsNativeParams
void .ctor()Private+1 flags0x00
bool UnityEngine.UIElements.IUIElementsUtility.MakeCurrentIMGUIContainerDirty()PrivateFinal+2 flags0x01
bool UnityEngine.UIElements.IUIElementsUtility.TakeCapture()PrivateFinal+2 flags0x01
bool UnityEngine.UIElements.IUIElementsUtility.ReleaseCapture()PrivateFinal+2 flags0x01
bool UnityEngine.UIElements.IUIElementsUtility.ProcessEvent(int instanceID, long nativeEventPtr, ref bool& eventHandled)PrivateFinal+2 flags0x08
bool UnityEngine.UIElements.IUIElementsUtility.CleanupRoots()PrivateFinal+2 flags0x01
bool UnityEngine.UIElements.IUIElementsUtility.EndContainerGUIFromException(Exception exception)PrivateFinal+2 flags0x08
void RegisterCachedPanel(int instanceID, Panel panel)PublicStatic0x08
void RemoveCachedPanel(int instanceID)PublicStatic0x04
bool TryGetPanel(int instanceID, ref Panel& panel)PublicStatic0x08
void BeginContainerGUI(LayoutCache cache, Event evt, IMGUIContainer container)Static+1 flags0x08
void EndContainerGUI(Event evt, const Rect& layoutSize)Static+1 flags0x10
EventBase CreateEvent(Event systemEvent)Static+1 flags0x08
EventBase CreateEvent(Event systemEvent, const EventType& eventType)Static+1 flags0x08
bool DoDispatch(BaseVisualElementPanel panel)PrivateStatic0x08
void GetAllPanels(List<UnityEngine.UIElements.Panel> panels, const ContextType& contextType)Static+1 flags0x08
Enumerator<System.Int32 GetPanelsIterator()Static+1 flags0x28
float PixelsPerUnitScaleForElement(VisualElement ve, Sprite sprite)Static+1 flags0x08
string ParseMenuName(const string& menuName)Static+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00