Zdexby TheHolyOneZ
44,741 classes
Class

CanvasUpdateRegistry

: Object
UnityEngine.UI.CanvasUpdateRegistry, UnityEngine.UI 0x0030 (48 B) inherited 0x0010 UnityEngine.UI.dll
0x00x0030

Members 8

OffsetSizeNameTypeFlagsDefault
0x08s_InstanceCanvasUpdateRegistryPrivateStatic—
0x01m_PerformingLayoutUpdateboolPrivate—
0x01m_PerformingGraphicUpdateboolPrivate—
0x00120x06padding / unreflected
0x08m_CanvasUpdateProfilerStringsstring[]Private—
—0x08m_CullingUpdateProfilerStringstringPrivateStatic+1 flags2964725780800
0x08m_LayoutRebuildQueueIndexedSet<UnityEngine.UI.ICanvasElement>Private+1 flags—
0x08m_GraphicRebuildQueueIndexedSet<UnityEngine.UI.ICanvasElement>Private+1 flags—
0x08s_SortLayoutFunctionComparison<UnityEngine.UI.ICanvasElement>PrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
void .ctor()2 flags0x00
CanvasUpdateRegistry get_instance()PublicStatic+1 flags0x08
bool ObjectValidForUpdate(ICanvasElement element)Private0x08
void CleanInvalidItems()Private0x00
void PerformUpdate()Private0x00
int ParentCount(Transform child)PrivateStatic0x08
int SortLayoutList(ICanvasElement x, ICanvasElement y)PrivateStatic0x08
void RegisterCanvasElementForLayoutRebuild(ICanvasElement element)PublicStatic0x08
bool TryRegisterCanvasElementForLayoutRebuild(ICanvasElement element)PublicStatic0x08
bool InternalRegisterCanvasElementForLayoutRebuild(ICanvasElement element)Private0x08
void RegisterCanvasElementForGraphicRebuild(ICanvasElement element)PublicStatic0x08
bool TryRegisterCanvasElementForGraphicRebuild(ICanvasElement element)PublicStatic0x08
bool InternalRegisterCanvasElementForGraphicRebuild(ICanvasElement element)Private0x08
void UnRegisterCanvasElementForRebuild(ICanvasElement element)PublicStatic0x08
void DisableCanvasElementForRebuild(ICanvasElement element)PublicStatic0x08
void InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasElement element)Private0x08
void InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasElement element)Private0x08
void InternalDisableCanvasElementForLayoutRebuild(ICanvasElement element)Private0x08
void InternalDisableCanvasElementForGraphicRebuild(ICanvasElement element)Private0x08
bool IsRebuildingLayout()PublicStatic0x01
bool IsRebuildingGraphics()PublicStatic0x01
void .cctor()PrivateStatic+1 flags0x00