Zdexby TheHolyOneZ
6,759 structs
Struct

TileData

: ValueType : Object
UnityEngine.Tilemaps.TileData, UnityEngine.TilemapModule 0x0060 (96 B) UnityEngine.TilemapModule.dll
0x00x0060

Members 7

OffsetSizeNameTypeFlags
0x04m_SpriteintPrivate
0x10m_ColorColorPrivate
0x40m_TransformMatrix4x4Private
0x04m_GameObjectintPrivate
0x04m_FlagsTileFlagsPrivate
0x04m_ColliderTypeColliderTypePrivate
0x60DefaultTileDataStatic+2 flags

Functions 8

SignatureFlagsNativeParams
void set_sprite(Sprite value)Public+1 flags0x08
void set_color(const Color& value)Public+1 flags0x10
void set_transform(const Matrix4x4& value)Public+1 flags0x40
void set_gameObject(GameObject value)Public+1 flags0x08
void set_flags(const TileFlags& value)Public+1 flags0x04
void set_colliderType(const ColliderType& value)Public+1 flags0x04
TileData CreateDefault()PrivateStatic0x60
void .cctor()PrivateStatic+1 flags0x00

Used by 7

types with a member, parameter or interface of this type